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Project1

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Progress 3/12/2009

Major lighting improvement, you can now define light groups in scripts which are basically groups of lights that you can set to objects for illuminating them.



Progress 3/9/2009

Got specular lighting and alpha transparency in



Progress 3/8/2009

Re-using models to build a small map and some other stuff



Progress 3/7/2009

First screenshot! Got per poly collision and 3d animations working



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