The first version of the combat system is in, check it out:
Progress 4/18/2009
Enemies have started to be implemented, and Wurmz is working on making some better art for this area (notice the new train rails, he made those!). The first screen shot is showing the map w/ some patrolling and stationary enemies that Kent scripted, and the second screen shot shows the current combat mode which at present has no way for you to actually fight the enemies. That is coming soon!
Progress 4/5/2009
Started to pretty up kent's skeleton map with some temp art til an artist can make stuff that looks better. Frustum culling is in now too!
Progress 4/4/2009
Here's the skeleton for the cave area that Kent built.
Progress 3/28/2009
We are actually starting to work on the game, forums and bug tracking and the mailing list are open now woohoo!